![]() ![]() IAP: Disabling and re-enabling IAP in services window throws multiple errors about failing to find assemblies ( 1193774) Graphics Device Backends: Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when building project for the first time after project launch ( 1259980) ![]() Graphics - General: Crash on GetRenderPipelineScript when opening a specific project ( 1230177) Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup ( 1162775) Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier ( 1246262) AI: Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgent Component in the Inspector window ( 1257220)Īnimation: Inspector not displaying state and transition properties once duplicated ( 1251586)Īsset Bundles: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 ( 1203512)Īsset Bundles: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4 ( 1203511)Ĭloth: Cloth has graphical artifacts when an object moves out of the camera ( 1254174)ĬodeEditors: Crash with _pthread_kill + 10 when debugging with Rider ( 1241352) ![]()
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